An original dragon saga

Raise a dragon. Carry the light.

Hatch a dragon all your own, choose your clan, and set out across six worlds to gather a shattered light and wake it again — in a gentle adventure made for young hearts.

Ages 7–10 Fully offline No ads or accounts Six clans
The Scales of Prophecy main menu

The Story

The Prophecy of the First Light

Long ago there was a single light in the sky — the Aurelan — and every dragon shared it. Then came the Sundering, and the light shattered into six glowing Shards, one falling into each homeland. The pieces cooled into six elements and six clans, who slowly forgot they had ever been one. Now a slow, cold grey called the Long Dark is creeping in from the edges of the world… and the old prophecy has woken six small dragons — one per clan — to gather their land's lost light and carry it home.

The prologue: a dragon takes flight beneath a sky of stars

The First Light

One sky, one warmth, passed claw to claw so it never sat still and never went out — until a frightened guardian tried to hold it all alone, and it broke in his hands.

The Sundering

Six Shards fell, one into each land. Each cooled into an element — fire, water, lightning, earth, ice and shadow — and a clan was born around it, then forgot the others.

The Long Dark

A divided light is a dim light. The grey spreads, lands grow cold, and friends begin to fade — until a fallen Shard glows with your colors and chooses you.

The Rekindling

Gather your land's light, wake your Shard, and — when all six wake — rekindle the First Light. There is only one way to keep it lit: by sharing it, never by holding it.

Even the villains here are understood, never simply beaten — including the Ashborn King, who turns out not to be a monster at all, but the world's first grief: the guardian who loved the light so much he tried to keep it safe, alone.

"When six lights dim and the long grey climbs, six small hearts wake in six far lands. Not one will hold the fire alone — they keep the dawn by passing it on." The Prophecy of the First Light

Hatch Your Dragon — naming and customizing a fire dragon

Pick a hue and your whole dragon recolors — scales, wings and eyes.

Create your dragon

Hatch a dragon that's truly yours

Every adventure begins at the hatchery. Name your dragon, choose its color, and shape its horns and wings — then watch it grow bigger and braver as your bond deepens.

Color · 8 to choose

Horns

Classic Ram Crown

Wings

Classic Feathered Webbed

Give it a name, and your dragon is ready for the prophecy — then keeps growing, earning armor and new looks as you play.

Choose your bloodline

Six clans, six worlds, one light

Each clan is a Shard of the First Light — its own element, homeland, powers and lesson to learn. The one you pick colors your dragon, sets your abilities, and decides where your story begins.

The adventure begins with the Emberclaw — the other clans are hatching soon.

Choose Your Bloodline — the six clans select screen
The Molten Peaks
Emberclaw
Fire

"Born in volcanic forges — scales that shimmer like molten lava."

The Molten Peaks
Flame Breath · Lava Shield

The Abyssal Trench
Tidescale
Water

"Wise guardians of the deep, who listen to every current."

The Abyssal Trench
Tidal Surge · Healing Mist

The Endless Skies
Stormcrest
Lightning

"Bold riders of the thunderheads, fastest wings in the sky."

The Endless Skies
Thunder Strike · Wind Walk

The Shifting Sands
Sandshade
Earth

"Patient keepers of buried memory, masters of the shifting dunes."

The Shifting Sands
Sand Veil · Quake Stomp

The Crystal Glaciers
Frostfang
Ice

"Calm and clear-hearted, with breath that frosts the air."

The Crystal Glaciers
Frost Breath · Ice Armor

The Whispering Hollow
Nightveil
Shadow

"Gentle dreamers of the moonlit dark, who carry their own light."

The Whispering Hollow
Shadow Step · Mind Read

How you play

A gentle, story-first adventure

Read the prophecy in short, illustrated panels, then fly your dragon through a hand-built world with a simple joystick — talking to friends, helping creatures, and following the trail. When a battle comes, you choose how it goes: stand and fight, or reach out and befriend. Nothing here can truly hurt you, and you can always read at your own pace.

Exploring the top-down world with your dragon and companions

Choose your bloodline

Pick your clan — it colors your dragon, sets your powers, and decides the world you hatch into.

Explore, your way

Fly with a touch-anywhere joystick. Ice biomes glide, gentle currents nudge you along, and hidden gifts reward a curious dragon.

Every chapter's different

Collect crystals, kindle cooled embers, seek shy critters, free trapped pups, or guide a lost hatchling safely home.

Read at your own pace

Tap roadside friends to talk in short, kid-sized lines — with optional read-aloud narration so new readers can follow along.

Kind battles

Turn-based and gentle. Claw, Breath, Special or Defend… or choose Befriend, and calm a scared creature into a friend.

Your journey

A trail of glowing realms shows where you've been and where you're headed — and keeps going, chapter after chapter.

The quest card and on-screen guidance during play

Always know what's next

Gentle guidance, never lost

A friendly quest card and a glowing trail always point the way, so a young player is never stuck. Back at your Nest your dragon rests and grows — recolor its scales with looks you've earned, wear the armor you've found, and show off the treasures you've gathered. Keep several dragons on one device, each with its own story, all saved right here — no account needed.

Kind by design

Built to be safe, gentle, and yours

Scales of Prophecy is made by parents, for our own kids first. Every rule of the game is chosen to be warm — and everything about it is private by default.

Hearts, never lives

Hearts are the only meter, and a battle never drops you below one. There's no Game Over and nothing to lose.

Understand, don't defeat

Every villain is hurting for a reason. You "win" by understanding and befriending them, not by crushing anyone.

Plays fully offline

Works in airplane mode. No internet is needed to hatch, explore, or finish the whole story.

No ads, no accounts

No advertising, no sign-ups, no social feeds, no pop-ups asking for money. Just the game.

Nothing is collected

No analytics, no tracking, no data ever leaves the device. Built to be COPPA-conscious for young players.

Made for new readers

Short sentences, friendly words, and optional narration that reads the story aloud while the music softens.

Made by a family

The first dragons came from our kitchen table

Before there was a game, there were drawings. These three are the dragons our family dreamed up — one each — and they're how Scales of Prophecy began.

FireKillerDad, a fearless black Fire dragon on the Molten Peaks

KillerDad

Designed by Ricardo

A fearless protector with jet-black obsidian scales, glowing amber eyes and spiral horns — breathing fire from the very top of the volcano.

EarthSunster, a kind bronze Earth dragon in the Shifting Sands

Sunster

Designed by Nicolas

A kind, healing dragon with shining bronze scales and emerald eyes — patient and warm, blending gently into the golden desert sun.

LightningTomstriker, a clever four-winged Lightning dragon in a storm

Tomstriker

Designed by Thomas

A clever, unpredictable storm-dragon with dark obsidian scales, glowing violet eyes and four wings — racing through the thunderclouds.

Coming soon

Be there when the first egg hatches

Scales of Prophecy is hatching onto iPhone & iPad. Say hello and we'll tell you the moment it lands.

Made with love (and a lot of dragon drawings) by Jabuti Studio.